Portfolio
This webpage is intended to serve as a neat and organized presentation of my creative work for the Spin Master Digital Games Scholarship. It is hosted on Neocities as a page of my personal website. For the games Polaroid and Woes of the Flesh, I recommend playing them before watching their gameplay videos.
Fromage Voyage
Game engine: p5.js/p5play
Play it here
Fromage Voyage is a simple score-based action game. It stars my lactose intolerant friend Natalia (with permission of course). I also made my own jazz/bossa nova music track for this game in BandLab which was very fun.
Polaroid
Game engine: Bitsy
Play it here
Watch it here (includes full gameplay plus notes about the game, and a small behind the scenes at the end)
Polaroid is a short game about taking photos. I made it in Bitsy, which is a tiny game engine for tiny games. This is the first game I've made with Bitsy and I'd like to make more. I poured coziness, silliness, funny references, and an emotional ending into this small narrative game.
Woes of the Flesh
Game engine: Unity
Play it here (not supported on mobile)
Watch it here (includes full gameplay plus notes about the game)
Woes of the Flesh is a text adventure horror game I made in Unity during grade 11 coding class. We made lots of little projects in that class but this is the one I'm most proud of. In this game you make decisions, and paths branch and loop. Just a warning, there are detailed descriptions of pain, injury, gross things, and generally unpleasant stuff, as you are intended to experience the horror of having a body.
p5.js Projects
Watch here (FLASHING LIGHTS)
This video is just a compilation of various projects I made in p5.js throughout grade 12 computer science class. It includes some small games too.
Erasure
This is a short story, not a digital game
Read it here (the back button goes to a different page of my website)
Erasure is a sci-fi short story I wrote for my grade 12 ELA exam over the course of a few days. The theme of the exam was "integrity." I got full marks on the part of exam I wrote this story for and I'm very proud of this one. I think it is a great example of my writing skills, which can extend to digital game design.